Ascension Stage Building Tutorial
Build the basic structure of a show, connect an output, add media and establish the stage model used by the rest of the production.
Watch Tutorial →LEARN ASCENSION
The Ascension tutorial library provides guided walkthroughs of the complete media-server workflow—from first launch and stage building through visual layers, CueBoard, Timeline, output mapping, distributed playback and control.

TUTORIAL LIBRARY
Learn Ascension through focused walkthroughs covering stage building, visual layers, CueBoard, Timeline, distributed systems, media optimization, remote control and other production workflows.
Build the basic structure of a show, connect an output, add media and establish the stage model used by the rest of the production.
Watch Tutorial →
Learn geometry, transparency, keying, visual treatment and how reusable layer states fit into the Ascension programming workflow.
Watch Tutorial →LEARNING PATHS
Jump from the tutorial series into the major Ascension systems as you need them.
Launch Ascension, understand the default stage, choose the real output, add media and get the first CueBoard item on screen.
Master Canvas, Pixel Spaces, physical output inventory, snapping, source coverage and distributed assignments.
Open Stage & Output Mapping →Decks, rows, columns, routing, defaults, delays, media spans and live execution.
Tracks, editing, keyframes, curves, control cues, loops, breakout and external clocks.
Geometry, crop, zoom, keying, true alpha, treatments, borders, shadows and projection correction.
HAP-R, HAP Q and HAP Q Alpha playback masters, validation, asset distribution and runtime ROI concepts.
Primary/Extended ownership, mapped remote outputs, synchronization and media distribution.
Browser operator stations, Stream Deck, OSC, Art-Net, UDP, Q-SYS and timecode.
START WITH THE ARCHITECTURE