Routed tracks
Direct timeline tracks to the node, output channel and layer required by the production.
TIMELINE + MOTION
Build synchronized media sequences, production actions and animated layer behavior within one visual timeline. Rehearse precisely, follow external timecode or pause for the operator when the event requires it.
Multi-track production
Route tracks to nodes, channels and layers, then position media and operational cues together in one synchronized sequence.
Direct timeline tracks to the node, output channel and layer required by the production.
Play, pause, stop, scrub, seek and jump to defined positions during programming or rehearsal.
Place placemarks, pauses, loops, goto instructions, remote triggers and breakout points on the timeline.
Follow supported LTC or Art-Net timecode when another system owns the production clock.
Save frequently used animation behavior for faster and more consistent programming.
Keep elapsed time, remaining time, current position and total running time visible.

Keyframed layer animation
Keyframe position, size, zoom, pan, crop, opacity, audio, rotation and three-dimensional orientation. Scrub to any point, inspect the calculated state and continue editing without leaving the workspace.
Clip behavior
Set in and out points, transitions, loop behavior and routing for the timeline instance without modifying the original source file.

The sequence can wait for the room